Lektion 12 Tut3: Unterschied zwischen den Versionen

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{{Hinweis|Dieser Artikel soll eine Kurzanleitung zu DMXControl sein. Inhalt: Programmierung von cues und einer Show }}
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<h2 style="{{Style:Hauptseite:Überschrift}}" align="center">DMXControl 3 Lektion12</h2>
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= Überblick =
= Überblick =
In this lesson we explain advanced edit features for scenes and scene lists, e.g. for modification of already saved scenes.


= Lektion 12:  =
In lesson 8 we introduced the scene lists. In this lecture more advanced features are explained.
[[Datei:DMXC3L12 SL.JPG]]
By  default a new scene is added to an existing scene list by pressing the  button "Store Cue". When you open the small dropdown arrow on right hand  side of this button you see some more sophisticated capabilities with  their short code. In most cases you have to mark a scene at first before  applying this modification.
[[Datei:DMXC3L12 SL storemenue.jpg]]
'''Hint:''' The following operations are related to the values in the programmer.
{| class="wikitable"
|-
!        Function        !!        short code        !! Description    !!  Comment
|-
| Add ||    Strg+A  || add a new scene to scene list at the end  || default
|-
| Insert ||    Strg+I    || insert a new scene to scenelist before selected scene  || 
|-
| Replace ||    Strg+R    || replace current scene attributes by the values in the programmer  ||
|-
| Merge||    Strg+M    || merges selected scene with programmer values  ||  programmer values with higher priority
|-
| Append ||    Strg+P    || append new property from programmer to the selected scene  ||  existing scene with higher priority, new values from programmer are added
|-
| Subtract ||    Strg+B    ||  remove a property from selected scene  ||  hint: modify the wanted  property so that this appears in the programmer
|-
| Update ||    Strg+U    || no function yet  ||
|}
In  similar way, there are also edit operations for the scene list itself.  As known from EXCEL, you can copy, cut and delete whole rows. With the  copy/paste content operations you can take over the value from single  fields to other cues.
[[Datei:DMXC3L12 SL editmenue.jpg]]
Again, here is the summarizing table for explanation:
{| class="wikitable"
|-
!        Function        !!        short code        !! Description    !!  Comment
|-
| Cut ||    Strg+X  || cut the selected scene  ||  like EXCEL "cut row"
|-
| Copy ||    Strg+C  || copy the selected scene  ||  like EXCEL "copy row"
|-
| Paste ||    Strg+V    || paste the selected scene  || like EXCEL "paste row"
|-
| Delete||    Del(Entf)    || delete the selected scene  ||  like EXCEL "delete row"
|-
| Copy content ||    Strg+Alt+C    || to copy single value  ||  like EXCEL "copy cell"
|-
| Paste content ||    Strg+Alt+V    || tp paste single value  ||  like EXCEL "paste cell"
|}
'''Example:'''  You have a scene list containing 10 cues. You set fade=2sec in first  scene and want to take over thies value to the remaining cues:
* mark fade cell of first scene,
* select menue "copy content",
* mark the fade cells of other cues,
* select menue "paste content",
* ready!
[[Datei:DMXC3L12 SL optionmenue.jpg]]


= Lektion 12:  =




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==Übung==
==Übung==
*
* Test the append and subtract scene functions


==Zusätzliche Links==
==Zusätzliche Links==

Version vom 19. Mai 2011, 06:02 Uhr

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Hinweis:
Dieser Artikel soll eine Kurzanleitung zu DMXControl sein. Inhalt: Programmierung von cues und einer Show

Wichtiger Hinweis: Dieser Artikel ist zm Teil eine 1:1 Kopie oder wurde mit Hilfe von FreeTranslation.com übersetzt und sehr viele Inhalte müssen noch angepasst werden, also ... jeder kann ja mal einen Satz übersetzen/korrigieren und entfernt anschließend diesen Hinweis

DMXControl 3 Lektion12

Überblick

In this lesson we explain advanced edit features for scenes and scene lists, e.g. for modification of already saved scenes.

Lektion 12:

In lesson 8 we introduced the scene lists. In this lecture more advanced features are explained.

DMXC3L12 SL.JPG

By default a new scene is added to an existing scene list by pressing the button "Store Cue". When you open the small dropdown arrow on right hand side of this button you see some more sophisticated capabilities with their short code. In most cases you have to mark a scene at first before applying this modification.

DMXC3L12 SL storemenue.jpg


Hint: The following operations are related to the values in the programmer.


Function short code Description Comment
Add Strg+A add a new scene to scene list at the end default
Insert Strg+I insert a new scene to scenelist before selected scene
Replace Strg+R replace current scene attributes by the values in the programmer
Merge Strg+M merges selected scene with programmer values programmer values with higher priority
Append Strg+P append new property from programmer to the selected scene existing scene with higher priority, new values from programmer are added
Subtract Strg+B remove a property from selected scene hint: modify the wanted property so that this appears in the programmer
Update Strg+U no function yet


In similar way, there are also edit operations for the scene list itself. As known from EXCEL, you can copy, cut and delete whole rows. With the copy/paste content operations you can take over the value from single fields to other cues.


DMXC3L12 SL editmenue.jpg

Again, here is the summarizing table for explanation:

Function short code Description Comment
Cut Strg+X cut the selected scene like EXCEL "cut row"
Copy Strg+C copy the selected scene like EXCEL "copy row"
Paste Strg+V paste the selected scene like EXCEL "paste row"
Delete Del(Entf) delete the selected scene like EXCEL "delete row"
Copy content Strg+Alt+C to copy single value like EXCEL "copy cell"
Paste content Strg+Alt+V tp paste single value like EXCEL "paste cell"

Example: You have a scene list containing 10 cues. You set fade=2sec in first scene and want to take over thies value to the remaining cues:

  • mark fade cell of first scene,
  • select menue "copy content",
  • mark the fade cells of other cues,
  • select menue "paste content",
  • ready!



DMXC3L12 SL optionmenue.jpg


Zusätzliche Themen (von beta testern)

Übung

  • Test the append and subtract scene functions

Zusätzliche Links

Zertifikat

Ich habe die Themen in dieser Lektion verstanden und möchte mit der nächsten Lektion weitermachen: Lektion13:



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